Achievements
Awards or achievements are a way to gradually guide new players into Banished and give them challenges to complete.[1] These achievements have no impact on gameplay and are just an added extra optional challenge that can be completed by the player.
List of awards
This is a complete list of all of the awards as of 28/10/2013.
Icon | Award | In-game description |
---|---|---|
Healthy | Maintain high health for 10 years in a town with at least 100 citizens. | |
Builder | Build a town that has at least one of every possible structure. | |
Trader | Use trading posts to trade 50,000 units of goods in a single town. | |
Smiles all Around | Maintain high happiness for 10 years in a town with at least 100 citizens. | |
Farmer | Acquire 3 livestock types, 8 crop seed types, and 8 orchard seed types. | |
Foodie | In a single year, produce at least 2000 food each from hunters, gatherers, fisherman, pastures, fields, and orchards. | |
Immigrants | Allow 200 nomads into a single town. | |
Master Trader | Use Trading Posts to trade 100,000 units of goods in a single town. | |
Tombstone | Fill graveyards with at least 400 graves. | |
Settlement | Reach a population of 300 citizens. | |
Stylish | Cloth a population of over 200 with warm coats for 4 years. | |
Jack of all Trades | Build a town of over 200 people that has someone working in every profession for at least 5 years. | |
Mason | Maintain 2 quarries with 30 workers each for 3 years. | |
Blacksmith | Equip a population of over 200 adults with steel tools for 4 years. | |
Built from Stone | Build a town with 100 [[House#Stone House|stone houses. | |
Smelter | Produce 10,000 iron in a 100 year period. | |
Golden Gate | Build a bridge that is at least 50 units long. | |
Highwaymen | Build a town with 2000 stone paved road tiles. | |
Stonework | Produce 10,000 stone in a 100 year period. | |
Established | Build a town that has a population of 300 after 100 years. | |
Master Builder | Build a town with 3 Churches, 5 Boarding Houses, 4 Markets, 5 Hospitals, 2 Trading Posts, 6 Taverns, and a Town Hall. | |
Ready for Anything | Simultaneously store 2000 fuel, 2000 wood, 500 stone, 500 iron, 200 tools, 200 coats, and 30000 food. | |
Tenure | Build a town that has a population of 500 after 200 years. | |
Livestock | Build a town that contains 60 cattle, 75 sheep, and 180 chickens. | |
Uneducated | Reach a population of 300 citizens without building schools. | |
Mountain Men | Using a harsh climate and a small mountainous map, maintain a population of 50 people for 20 years. | |
Educated | Have a fully educated population with 200 adults for 4 years. | |
Town | Reach a population of 900 citizens. | |
Village | Reach a population of 600 citizens. | |
Isolationist | Reach 300 citizens without building a trading post. | |
One with Nature | Reach 400 citizens without building crops fields, orchards, or pastures. | |
Miner | Maintain 2 mines with 30 workers each for 3 years. | |
Food variety | Grow and harvest 8 different plants and 8 different orchard tree types in a single year. | |
Firefighter | Build 20 wells in a single town. | |
Exports | Stock the Trading Post with at least 500 ale, 300 Steel Tools, and 200 Warm Coats. | |
Lumberjack | Produce 50,000 logs in a 100 year period. |
References
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