http://banished-wiki.com/w/api.php?action=feedcontributions&user=Cactus+Wren&feedformat=atomBanished Wiki - User contributions [en-gb]2024-03-29T07:01:29ZUser contributionsMediaWiki 1.39.6http://banished-wiki.com/w/index.php?title=Clothing&diff=3350Clothing2014-10-02T21:54:19Z<p>Cactus Wren: </p>
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<div>{{resource<br />
|imagearea=warm_coat.jpg<br />
|imagesize=100px<br />
|appearance=1.0.0<br />
}}<br />
[[File:Tailor_menu.jpg|400px|thumb|right|The different types of clothing available at the tailor.]]<br />
Clothing can be crafted by the [[Tailor]] from [[Leather]] and/or [[Wool]] to help prevent your [[Citizens]] from freezing to death during [[Winter]]. An individual citizen's clothing can be rated as Excellent, Fair, or Ragged. All Citizens begin the game with Fair clothing. Clothing wears out over time, becomes Ragged, and must be replaced.<br />
<br />
==Types of Clothing==<br />
===Hide Coats===<br />
Hide Coats are created from leather and offer a modest degree of warmth, thus are rated as "Fair". Leather can be gained by [[hunting]] deer, slaughtering [[cattle]] or by using the [[trading post]].<br />
<br />
===Wool Coats===<br />
Wool Coats are created from [[wool]] and offer a modest degree of warmth, thus are rated as "Fair". Players can obtain [[wool]] by raising [[sheep]].<br />
<br />
===Warm Coats===<br />
Warm Coats require both wool and leather to craft, but offer a greater degree of protection than hide or wool coats, and are rated as "Excellent" clothing. This makes them the best type of clothing for citizens, enabling them to stay outside for longer before feeling cold.<br />
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{{resources}}<br />
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[[Category:Winter]]</div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Clothing&diff=3349Clothing2014-10-02T21:52:44Z<p>Cactus Wren: /* Types of Clothing */</p>
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<div>{{resource<br />
|imagearea=warm_coat.jpg<br />
|imagesize=100px<br />
|appearance=1.0.0<br />
}}<br />
[[File:Tailor_menu.jpg|400px|thumb|right|The different types of clothing available at the tailor.]]<br />
Clothing can be crafted by the [[Tailor]] from [[Leather]] and/or [[Wool]] to help prevent your [[Citizens]] from freezing to death during [[Winter]].<br />
<br />
==Types of Clothing==<br />
===Hide Coats===<br />
Hide Coats are created from leather and offer a modest degree of warmth, thus are rated as "Fair". Leather can be gained by [[hunting]] deer, slaughtering [[cattle]] or by using the [[trading post]].<br />
<br />
===Wool Coats===<br />
Wool Coats are created from [[wool]] and offer a modest degree of warmth, thus are rated as "Fair". Players can obtain [[wool]] by raising [[sheep]].<br />
<br />
===Warm Coats===<br />
Warm Coats require both wool and leather to craft, but offer a greater degree of protection than hide or wool coats, and are rated as "Excellent" clothing. This makes them the best type of clothing for citizens, enabling them to stay outside for longer before feeling cold.<br />
<br />
{{resources}}<br />
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[[Category:Winter]]</div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Coal&diff=3321Coal2014-07-20T02:11:50Z<p>Cactus Wren: </p>
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<div>{{stub}}<br />
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{{resource<br />
|imagearea=coal.jpg<br />
|imagesize=100px<br />
|appearance=1.0.0<br />
|weight=15 [[weight unit]]s<br />
|value=6<br />
}}<br />
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Coal is obtained from the [[Mine]] or through [[trader|trade]]. It is an alternative fuel resource to [[firewood]]. This can reduce the need for so much [[forest]] area, at the expense of having more miners. Coal can be used by the [[blacksmith]] to make [[tools#Steel Tools|steel tools]] which last longer than [[tools#Iron Tools|iron tools]].<br />
<br />
The downside is that trade is a very sporadic source: coal can only reliably be obtained from a mine. While the player can remove the wooden or stone part of the structure, they leave a heap of dirt or a pit in the ground, and the land is rendered permanently unusable.<ref>http://www.shiningrocksoftware.com/?p=844</ref><br />
<br />
==References==<br />
<references/><br />
<br />
{{Resources}}</div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Tools&diff=3318Tools2014-07-12T22:09:21Z<p>Cactus Wren: </p>
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<div>{{stub}}<br />
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{{resource<br />
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Citizens are equipped with tools, which help them perform their tasks. As trees are chopped down, crops are harvested etc. these tools wear out and need to be replaced. Citizens without tools will still be able to work, but their productivity is significantly reduced.<ref>http://youtu.be/bBGX0dl5Ziw?t=3m40s</ref><br />
<br />
Iron tools are crafted by the [[blacksmith]] from [[iron ore]] and [[logs]]. With the addition of [[coal]] the blacksmith can produce steel tools, which are more durable therefore don't wear out as fast; steel tools last twice as long as iron, but they do not increase mining speed. Coal can only be obtained through trade or mining, so steel tools are usually reserved for a later part of your city's development.<br />
<br />
Steel tools do not sell for significantly more than iron at the [[trading post]].<br />
<br />
==References==<br />
<references/><br />
<br />
{{resources}}</div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Gatherer&diff=3317Gatherer2014-07-12T22:07:09Z<p>Cactus Wren: </p>
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<div>{{stub}}<br />
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The gatherer harvests wild foods, including [[berries]] from berry bushes, [[mushroom]]s, [[roots]] and wild [[onion]]s.<br />
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[[Gatherer]]s are an early form of food supply for your growing village, supplementing the wild game caught by the [[Hunter]]s.<br />
<br />
The gatherer requires a [[Gatherer's Hut]] to work from which should be placed in a forested area.<br />
<br />
{{professions}}<br />
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[[Category:Professions]]</div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Orchard&diff=3300Orchard2014-06-24T09:58:19Z<p>Cactus Wren: Bluing red link</p>
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<div>{{structure<br />
|title=Orchard<br />
|type=Food Production<br />
|imagearea=Orchard.jpg<br />
|imagesize=250px<br />
|appearance=1.0.0<br />
}}<br />
{{main|Farming}}<br />
[[File:Orchard_Plum.jpg|thumb|200px|A young plum orchard.]]<br />
[[File:SmallOrchardMultipleTrees.jpg|200px|thumb|A small orchard with walnut, chestnut and apple trees.]]<br />
[[File:Orchard_Menu.jpg|thumb|200px|]]<br />
<br />
An [[orchard]] is used for the planting of [[seeds]] which can be purchased from a [[trader|merchant]]. Orchards comprise fruit or nut-producing trees which are grown for the sustainable production of [[food]]. <br />
<br />
Trees which have been planted in an orchard will not yield crops in the first year as they require roughly 4 years to mature before they are able to provide the villagers with either [[fruit]] or [[nuts]]. It is worth noting that as trees in an orchard grow older they do produce more goods.<ref name="Agriculture Development Video">http://www.youtube.com/watch?v=Wq4aiygUhTk</ref><br />
<br />
Orchards can vary in shapes and sizes with a maximum of up to 15x15 tiles. The biggest orchard plot that would only require one worker is an 8x8 plot.<ref name="Quill18's Banished - Harsh/Mountains #5">https://www.youtube.com/watch?v=g0QuZkN6Tuc&feature=youtu.be&t=28m30s</ref><br />
<br />
The following fruit and nuts can be planted in an orchard:<br />
* [[Apple]]<br />
* [[Cherry]]<br />
* [[Chestnut]]<br />
* [[Pear]]<br />
* [[Pecan]]<br />
* [[Peach]]<br />
* [[Plum]]<br />
* [[Walnut]]<br />
<br />
<br />
===Orchard Variety===<br />
After a set period of time the trees in an orchard will die – usually one at a time – and the farmer(s) will plant new ones. A player can take advantage of this by changing the seed type in an orchard's dialogue pop-up which means your farmer(s) will plant the newly selected produce type come planting time. Doing this every couple of in-game years will ensure that the orchard will be producing a larger variety of foods without having to commit land and farmers to the equivalent amount of individual orchard fields.<br />
<br />
With that being said, however, it is not known the effect – positive or otherwise – that this form of tree rotation has on the frequency of infestations or if trees are harvested a few in-game years earlier than if they were left unmanaged.<br />
<br />
===Efficiency===<br />
An orchard of 15x15 will give the best Efficiency. Each farmer will manage 75 square which gives a bit more ratio than the other possibilities. A 4x4 field is the worst orchard you can have because 1 farmer will manage 16 blocks. The table below shows the best and worst possible grids per farmer composition.<br />
{| class="wikitable sortable"<br />
! Squares<br />
! Grid<br />
! Farmers<br />
! Square per farmer<br />
|-<br />
| 16 || 4x4/2x8 || 1 || '''16'''<br />
|-<br />
| 72 || 6x12/8x9 || 1 || 72<br />
|-<br />
| 75 || 5x15 || 2 || 37.5<br />
|-<br />
| 144 || 12x12 || 2 || 72<br />
|-<br />
| 150 || 10x15 || 3 || 50<br />
|-<br />
| 225 || 15x15 || 3 || '''75'''<br />
|}<br />
<br />
===Trivia===<br />
<br />
*If the orchard is within the ring of influence of a [[Foresting|Foresters Lodge]], the trees will be cut down.<br />
<br />
==References== <br />
<references/><br />
<br />
{{structures}}<br />
[[Category:Food Production]]</div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Citizens&diff=3299Citizens2014-06-15T09:46:15Z<p>Cactus Wren: </p>
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<div>{{stub}}<br />
[[File:Citizen.png|300px|thumb|right|Display when selecting a citizen.]]<br />
'''Citizen''' is a general term used to describe the inhabitants of [[Banished]]. The player will be working hard to protect and provide for their citizens from the harshness of their surroundings. <br />
<br />
Citizens age 5 times per 1 in-game year, not once. This averages out to age roughly once per every 2.4 [[seasons]](36 in late spring and 37 half way through summer). <br />
<br />
Citizens names are randomly generated and even though their name may be an actually IRL name, it may not correlate to the same gender as the IRL name. Female citizens always wear skirts and male citizens always wear trousers. Male and female citizens are equally likely to take any [[Profession]] and handle it with equal facility. The only distinction made between the sexes is that only female citizens are susceptible to [[Death]] in childbirth.<br />
<br />
A citizen's [[#Happiness|happiness]] and health is directly linked to how they are treated and how well they are provided for, the more their needs are met the happier and healthier they will be, keep them all happy and watch your settlement thrive and grow. Citizens require [[house]]s to live in your settlement.<br />
<br />
If carrying resources, their maximum capacity is 100 weight units, unless they work as [[trader]]s, who using wheelbarrows can carry up to 500 weight units. <br />
<br />
When selected the player is given an overview of the citizen, their Name, Gender, Age, Job, Clothing, [[School|Education]], Health and Happiness. The player can also quickly check what the selected citizen has in their inventory as well as give them commands and see what they are currently doing or choose to follow them with the Follow mode.<ref name="Agriculture Development Video">http://www.youtube.com/watch?v=Wq4aiygUhTk</ref><br />
<br />
== Professions ==<br />
There are a multitude of [[profession]]s available for citizens. The player can control the number of citizens in each line of work with the [[Town Hall]] or by using the Professions interface. Citizens with no profession will automatically become [[Laborers]], which meet the demand for [[labor]].<br />
<br />
===List of Professions===<br />
{{:Main Page/Jobs}}<br />
<br />
== Health ==<br />
A healthy town has a variety of foods and an ample supply of medicinal [[herbs]] harvested by a [[herbalist]]. [[Health]] is essential to the prevention of [[disease]] outbreaks. When diseases do occur, [[hospitals]] can be used to keep [[disease]] from spreading amd reducing the chance of death.<br />
<br />
== Happiness ==<br />
[[File:Fisherman_Follow.jpg|400px|right|A Fisherman as seen with the Follow Mode.]]<br />
[[Happiness]] affects productivity. An unhappy population will idle frequently, decreasing overall production. Some [[structures]] increase [[happiness]], such as [[Market]]s, [[Well]]s, [[Tavern]]s, [[Trading Post]]s, [[Cemetery|Cemeteries]] and [[Chapel]]s. Industrial structures such as [[Mine]]s and [[Quarry|Quarries]] will decrease the [[happiness]] of those who live nearby. Births and marriages increase [[happiness]], while deaths, [[Disease|sickness]], starvation and freezing will decrease it. <br />
<br />
A citizens happiness depends on how well they have been provided for. If they are clothed well and have food they will be happy. There are however, many factors that can affect happiness, such as a death in the family will cause a citizen's happiness to decrease for a few years but living by a [[graveyard]] will increase the happiness of those that live nearby<ref>http://www.shiningrocksoftware.com/?p=1474</ref>.<br />
<br />
==References== <br />
<references/></div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Orchard&diff=3298Orchard2014-06-15T09:39:43Z<p>Cactus Wren: /* Trivia */</p>
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<div>{{structure<br />
|title=Orchard<br />
|type=Food Production<br />
|imagearea=Orchard.jpg<br />
|imagesize=250px<br />
|appearance=1.0.0<br />
}}<br />
{{main|Farming}}<br />
[[File:Orchard_Plum.jpg|thumb|200px|A young plum orchard.]]<br />
[[File:SmallOrchardMultipleTrees.jpg|200px|thumb|A small orchard with walnut, chestnut and apple trees.]]<br />
[[File:Orchard_Menu.jpg|thumb|200px|]]<br />
<br />
An [[orchard]] is used for the planting of [[seeds]] which can be purchased from a [[trader|merchant]]. Orchards comprise fruit or nut-producing trees which are grown for the sustainable production of [[food]]. <br />
<br />
Trees which have been planted in an orchard will not yield crops in the first year as they require roughly 4 years to mature before they are able to provide the villagers with either [[fruit]] or [[nuts]]. It is worth noting that as trees in an orchard grow older they do produce more goods.<ref name="Agriculture Development Video">http://www.youtube.com/watch?v=Wq4aiygUhTk</ref><br />
<br />
Orchards can vary in shapes and sizes with a maximum of up to 15x15 tiles. The biggest orchard plot that would only require one worker is an 8x8 plot.<ref name="Quill18's Banished - Harsh/Mountains #5">https://www.youtube.com/watch?v=g0QuZkN6Tuc&feature=youtu.be&t=28m30s</ref><br />
<br />
The following fruit and nuts can be planted in an orchard:<br />
* [[Apple]]<br />
* [[Cherry]]<br />
* [[Chestnuts]]<br />
* [[Pear]]<br />
* [[Pecan]]<br />
* [[Peach]]<br />
* [[Plum]]<br />
* [[Walnut]]<br />
<br />
<br />
===Orchard Variety===<br />
After a set period of time the trees in an orchard will die – usually one at a time – and the farmer(s) will plant new ones. A player can take advantage of this by changing the seed type in an orchard's dialogue pop-up which means your farmer(s) will plant the newly selected produce type come planting time. Doing this every couple of in-game years will ensure that the orchard will be producing a larger variety of foods without having to commit land and farmers to the equivalent amount of individual orchard fields.<br />
<br />
With that being said, however, it is not known the effect – positive or otherwise – that this form of tree rotation has on the frequency of infestations or if trees are harvested a few in-game years earlier than if they were left unmanaged.<br />
<br />
===Efficiency===<br />
An orchard of 15x15 will give the best Efficiency. Each farmer will manage 75 square which gives a bit more ratio than the other possibilities. A 4x4 field is the worst orchard you can have because 1 farmer will manage 16 blocks. The table below shows the best and worst possible grids per farmer composition.<br />
{| class="wikitable sortable"<br />
! Squares<br />
! Grid<br />
! Farmers<br />
! Square per farmer<br />
|-<br />
| 16 || 4x4/2x8 || 1 || '''16'''<br />
|-<br />
| 72 || 6x12/8x9 || 1 || 72<br />
|-<br />
| 75 || 5x15 || 2 || 37.5<br />
|-<br />
| 144 || 12x12 || 2 || 72<br />
|-<br />
| 150 || 10x15 || 3 || 50<br />
|-<br />
| 225 || 15x15 || 3 || '''75'''<br />
|}<br />
<br />
===Trivia===<br />
<br />
*If the orchard is within the ring of influence of a [[Foresting|Foresters Lodge]], the trees will be cut down.<br />
<br />
==References== <br />
<references/><br />
<br />
{{structures}}<br />
[[Category:Food Production]]</div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Food&diff=3292Food2014-06-02T07:20:42Z<p>Cactus Wren: </p>
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<div>In [[Banished]], food is one of the most important [[resources]], as the player's [[citizens]] are under the constant threat of [[starvation]].<br />
<br />
==Food Production==<br />
[[File:Farming.jpg|thumb|150px|right|A group of [[Farming|Crop Fields]].]]<br />
There are several methods of producing food.<br />
<br />
===[[Farming]]===<br />
{{main|Farming}}<br />
Farming can be considered a sustainable method of producing food for your [[citizens]]. However, [[farming]] has to be planned ahead, as harvesting your first [[Farming#Crop Fields|crops]] after you plant them can take 2-4 years.<br />
[[File:Deer.jpg|thumb|150px|right|[[Deer]] grazing.]]<br />
<br />
===[[Hunting]]===<br />
{{main|Hunting}}<br />
Hunting can be a quick way of gathering food, which is especially useful in the early stages of the game, however, it is important to note that [[deer]] is a finite [[resources|resource]] and excessive [[hunting]] can degrade the population to such an extent that they become extinct, this will cause the player great problems when feeding their [[citizens]] in the long-run.<br />
[[File:Hunting_Cabin.jpg|thumb|150px|right|[[Hunting]].]]<br />
<br />
===[[Fishing]]===<br />
{{main|Fishing}}<br />
Fishing is a source of [[food]] in [[Banished]]. However, taking [[fish]] faster than they can reproduce will lead to their extinction and can lead to the [[starvation]] of your [[citizens]]<ref>http://www.shiningrocksoftware.com/?page_id=680</ref><br />
[[File:Fishing_dock.jpg|thumb|150px|right|[[Fishing|Fishing Dock]].]]<br />
<br />
===[[Gathering]]===<br />
{{main|Gatherer}}<br />
Berries and mushrooms can be gathered from those growing wild. The [[Gatherer's Shelter]] provides a base for these workers to operate from, increasing their scope of operation.<br />
===[[Trading Post|Trading]]===<br />
{{main|Trading Post}}<br />
Trading can take place once the player has creating a [[Trading Post]] and are visited by traders.<br />
[[File:Tradingpost.png|thumb|150px|right|A [[Trading Post]].]]<br />
<br />
== Food storage ==<br />
Small amounts of foodstuffs can be stored in a cart; however, any substantial supply will require the use of a [[Storage Barn]]. Excess from an overloaded barn can be moved to a [[Trading Post]]. Food spoilage is apparently not an issue.<br />
<br />
== Reference ==<br />
<references /><br />
{{Resources}}<br />
<br />
[[Category:Gameplay]]</div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Deer&diff=3269Deer2014-05-11T14:59:36Z<p>Cactus Wren: </p>
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<div>{{stub}}<br />
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Deer can be found in [[forest]]s, and when [[Hunting|hunted]], serve as a source of [[food]] and [[leather]]. Overhunting can diminish their numbers.<br />
<br />
Deer are also frequently seen in [[orchard]]s and [[Crop Field|crop fields]]. They do not appear to significantly diminish the harvest.<br />
[[File:Deer.jpg|thumb|400px|right|Deer grazing.]]<br />
[[Category:Animal]]</div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Farming&diff=3248Farming2014-04-25T08:15:50Z<p>Cactus Wren: /* Orchards */ sp</p>
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<div>{{#ev:youtube|Wq4aiygUhTk||right|Agriculture Gameplay}}<br />
Farming can be considered a sustainable method of obtaining food for your citizens, though farming for many [[seasons]] in one place will ruin the soil.<ref>http://www.shiningrocksoftware.com/?page_id=680</ref><br />
Though, the developer has confirmed that soil degradation has not been implemented.<br />
<br />
To plant each crop, their respective seeds have to be in storage. [[Seeds]] can be obtained through [[trade]] with the seed merchant.<ref>http://youtu.be/1xKbwGxUb18?t=58s</ref> [[Farming#Pasture|Pasture]] animals can also be traded for, but beware that custom orders of goods tend to be more expensive than regular goods brought by the trader.<br />
<br />
Nothing can be farmed during [[Seasons|winter]] time and [[Farming#Crops|Crops]] cannot be planted until [[Seasons|spring]]<ref name="Agriculture Development Video" />.<br />
<br />
[[Citizens]] need to be recruited to work in the fields manually, remember each time you create a new farm area to increase the number of workers allocated for the [[Professions|job]].<br />
<br />
== Crop Fields== <br />
[[File:Farming.jpg|thumb|300px|right|A group of prosperous crops.]]<br />
[[File:Crop_Field_Infestation.jpg|thumb|200px|right|An infested crop field.]]<br />
Crop Fields are used to produce crops such as<ref name="Agriculture Development Video">http://www.youtube.com/watch?v=Wq4aiygUhTk</ref>:<br />
* [[Bean]]<br />
* [[Cabbage]]<br />
* [[Corn]]<br />
* [[Pepper]]<br />
* [[Potato]]<br />
* [[Pumpkin]]<br />
* [[Squash]]<br />
* [[Wheat]]<br />
<br />
<br />
Each type has slightly different characteristics. [[Bean]] grows the quickest and tend to reach 100% yield during Summer, thus harvesting tend to already ongoing in Early Autumn. [[Squash]] is very resistant to cold and can survive temperature as low as -2C.<br />
<br />
=== Infestation ===<br />
[[File:Crop_Field_Infestation_Icon.jpg|thumb|200px|]] The player will be warned of any crop field infestations with an infestation icon as shown to the right.<br />
It is important to note that crop fields can become infested<ref name="Agriculture Development Video" />, this will destroy the entire crop. It also means that if the same crop is planted in the same area again they will have a much greater chance of being infected, as such it is recommended to plant a new type of crop in the field next year. Also of note is that if you have multiple crops of the same type in fields close together the infestation can spread, be sure to separate crops of the same type to avoid this problem.<br />
<br />
The best course of action during infestation is to order your workers to harvest the crop as soon as possible, this ensures you save some of the drop that was already produced.<br />
<br />
== Orchards ==<br />
{{main|Orchard}}<br />
[[File:Orchard_Plumb.jpg|thumb|300px|A young plum orchard.]]<br />
[[File:Orchard_Menu.jpg|thumb|200px|]]<br />
Orchards are used to produce Fruit and Nuts such as listed below. Orchards need to be planned and planted well before use because they take roughly four years to grow enough to produce anything. It is worth noting that as trees in an orchard grow older they do produce more goods.<ref name="Agriculture Development Video" /> However, older trees will die and require replanting.<ref>http://www.shiningrocksoftware.com/?p=478</ref> Orchards can also be affected by infestations.<ref name="Agriculture Development Video" /><br />
* [[Apple]]<br />
* [[Cherry]]<br />
* [[Chestnut]]<br />
* [[Peach]]<br />
* [[Pear]]<br />
* [[Pecan]]<br />
* [[Plum]]<br />
* [[Walnut]]<br />
<br />
== Pasture ==<br />
{{main|Pasture}}<br />
[[File:Pasture_Cattle.jpg|thumb|300px|right|Cattle being reared in a pasture.]]<br />
[[File:Pasture_Menu.jpg|right|200px|]]<br />
Pastures are used produce livestock. Livestock can be moved between fields or herds can be "split" to spread animals between pastures and increase their numbers and productivity. A herd of at least 10 animals is required to split a herd. <ref name="Agriculture Development Video" /> <ref> http://www.reddit.com/r/Banished/comments/1xukm2/banished_ep15_farm_fever_etalyxs_lets_play/ </ref><br />
<br />
* [[Cattle]]<br />
* [[Chickens]]<br />
* [[Sheep]]<br />
<br />
==References== <br />
<references/></div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Farming&diff=3247Farming2014-04-25T08:11:11Z<p>Cactus Wren: Alphabetizing</p>
<hr />
<div>{{#ev:youtube|Wq4aiygUhTk||right|Agriculture Gameplay}}<br />
Farming can be considered a sustainable method of obtaining food for your citizens, though farming for many [[seasons]] in one place will ruin the soil.<ref>http://www.shiningrocksoftware.com/?page_id=680</ref><br />
Though, the developer has confirmed that soil degradation has not been implemented.<br />
<br />
To plant each crop, their respective seeds have to be in storage. [[Seeds]] can be obtained through [[trade]] with the seed merchant.<ref>http://youtu.be/1xKbwGxUb18?t=58s</ref> [[Farming#Pasture|Pasture]] animals can also be traded for, but beware that custom orders of goods tend to be more expensive than regular goods brought by the trader.<br />
<br />
Nothing can be farmed during [[Seasons|winter]] time and [[Farming#Crops|Crops]] cannot be planted until [[Seasons|spring]]<ref name="Agriculture Development Video" />.<br />
<br />
[[Citizens]] need to be recruited to work in the fields manually, remember each time you create a new farm area to increase the number of workers allocated for the [[Professions|job]].<br />
<br />
== Crop Fields== <br />
[[File:Farming.jpg|thumb|300px|right|A group of prosperous crops.]]<br />
[[File:Crop_Field_Infestation.jpg|thumb|200px|right|An infested crop field.]]<br />
Crop Fields are used to produce crops such as<ref name="Agriculture Development Video">http://www.youtube.com/watch?v=Wq4aiygUhTk</ref>:<br />
* [[Bean]]<br />
* [[Cabbage]]<br />
* [[Corn]]<br />
* [[Pepper]]<br />
* [[Potato]]<br />
* [[Pumpkin]]<br />
* [[Squash]]<br />
* [[Wheat]]<br />
<br />
<br />
Each type has slightly different characteristics. [[Bean]] grows the quickest and tend to reach 100% yield during Summer, thus harvesting tend to already ongoing in Early Autumn. [[Squash]] is very resistant to cold and can survive temperature as low as -2C.<br />
<br />
=== Infestation ===<br />
[[File:Crop_Field_Infestation_Icon.jpg|thumb|200px|]] The player will be warned of any crop field infestations with an infestation icon as shown to the right.<br />
It is important to note that crop fields can become infested<ref name="Agriculture Development Video" />, this will destroy the entire crop. It also means that if the same crop is planted in the same area again they will have a much greater chance of being infected, as such it is recommended to plant a new type of crop in the field next year. Also of note is that if you have multiple crops of the same type in fields close together the infestation can spread, be sure to separate crops of the same type to avoid this problem.<br />
<br />
The best course of action during infestation is to order your workers to harvest the crop as soon as possible, this ensures you save some of the drop that was already produced.<br />
<br />
== Orchards ==<br />
{{main|Orchard}}<br />
[[File:Orchard_Plumb.jpg|thumb|300px|A young plumb orchard.]]<br />
[[File:Orchard_Menu.jpg|thumb|200px|]]<br />
Orchards are used to produce Fruit and Nuts such as listed below. Orchards need to be planned and planted well before use because they take roughly four years to grow enough to produce anything. It is worth noting that as trees in an orchard grow older they do produce more goods.<ref name="Agriculture Development Video" /> However, older trees will die and require replanting.<ref>http://www.shiningrocksoftware.com/?p=478</ref> Orchards can also be affected by infestations.<ref name="Agriculture Development Video" /><br />
* [[Apple]]<br />
* [[Cherry]]<br />
* [[Chestnut]]<br />
* [[Peach]]<br />
* [[Pear]]<br />
* [[Pecan]]<br />
* [[Plum]]<br />
* [[Walnut]]<br />
<br />
== Pasture ==<br />
{{main|Pasture}}<br />
[[File:Pasture_Cattle.jpg|thumb|300px|right|Cattle being reared in a pasture.]]<br />
[[File:Pasture_Menu.jpg|right|200px|]]<br />
Pastures are used produce livestock. Livestock can be moved between fields or herds can be "split" to spread animals between pastures and increase their numbers and productivity. A herd of at least 10 animals is required to split a herd. <ref name="Agriculture Development Video" /> <ref> http://www.reddit.com/r/Banished/comments/1xukm2/banished_ep15_farm_fever_etalyxs_lets_play/ </ref><br />
<br />
* [[Cattle]]<br />
* [[Chickens]]<br />
* [[Sheep]]<br />
<br />
==References== <br />
<references/></div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Farming&diff=3246Farming2014-04-25T08:10:42Z<p>Cactus Wren: Alpha</p>
<hr />
<div>{{#ev:youtube|Wq4aiygUhTk||right|Agriculture Gameplay}}<br />
Farming can be considered a sustainable method of obtaining food for your citizens, though farming for many [[seasons]] in one place will ruin the soil.<ref>http://www.shiningrocksoftware.com/?page_id=680</ref><br />
Though, the developer has confirmed that soil degradation has not been implemented.<br />
<br />
To plant each crop, their respective seeds have to be in storage. [[Seeds]] can be obtained through [[trade]] with the seed merchant.<ref>http://youtu.be/1xKbwGxUb18?t=58s</ref> [[Farming#Pasture|Pasture]] animals can also be traded for, but beware that custom orders of goods tend to be more expensive than regular goods brought by the trader.<br />
<br />
Nothing can be farmed during [[Seasons|winter]] time and [[Farming#Crops|Crops]] cannot be planted until [[Seasons|spring]]<ref name="Agriculture Development Video" />.<br />
<br />
[[Citizens]] need to be recruited to work in the fields manually, remember each time you create a new farm area to increase the number of workers allocated for the [[Professions|job]].<br />
<br />
== Crop Fields== <br />
[[File:Farming.jpg|thumb|300px|right|A group of prosperous crops.]]<br />
[[File:Crop_Field_Infestation.jpg|thumb|200px|right|An infested crop field.]]<br />
Crop Fields are used to produce crops such as<ref name="Agriculture Development Video">http://www.youtube.com/watch?v=Wq4aiygUhTk</ref>:<br />
* [[Bean]]<br />
* [[Cabbage]]<br />
* [[Corn]]<br />
* [[Pepper]]<br />
* [[Potato]]<br />
* [[Pumpkin]]<br />
* [[Squash]]<br />
* [[Wheat]]<br />
<br />
<br />
Each type has slightly different characteristics. [[Bean]] grows the quickest and tend to reach 100% yield during Summer, thus harvesting tend to already ongoing in Early Autumn. [[Squash]] is very resistant to cold and can survive temperature as low as -2C.<br />
<br />
=== Infestation ===<br />
[[File:Crop_Field_Infestation_Icon.jpg|thumb|200px|]] The player will be warned of any crop field infestations with an infestation icon as shown to the right.<br />
It is important to note that crop fields can become infested<ref name="Agriculture Development Video" />, this will destroy the entire crop. It also means that if the same crop is planted in the same area again they will have a much greater chance of being infected, as such it is recommended to plant a new type of crop in the field next year. Also of note is that if you have multiple crops of the same type in fields close together the infestation can spread, be sure to separate crops of the same type to avoid this problem.<br />
<br />
The best course of action during infestation is to order your workers to harvest the crop as soon as possible, this ensures you save some of the drop that was already produced.<br />
<br />
== Orchards ==<br />
{{main|Orchard}}<br />
[[File:Orchard_Plumb.jpg|thumb|300px|A young plumb orchard.]]<br />
[[File:Orchard_Menu.jpg|thumb|200px|]]<br />
Orchards are used to produce Fruit and Nuts such as listed below. Orchards need to be planned and planted well before use because they take roughly four years to grow enough to produce anything. It is worth noting that as trees in an orchard grow older they do produce more goods.<ref name="Agriculture Development Video" /> However, older trees will die and require replanting.<ref>http://www.shiningrocksoftware.com/?p=478</ref> Orchards can also be affected by infestations.<ref name="Agriculture Development Video" /><br />
* [[Apple]]<br />
* [[Cherry]]<br />
* [[Chestnut]]<br />
* [[Peach]]<br />
* [[Pear]]<br />
* [[Pecan]]<br />
* [[Plum]]<br />
* [[Walnut]]<br />
<br />
== Pasture ==<br />
{{main|Pasture}}<br />
[[File:Pasture_Cattle.jpg|thumb|300px|right|Cattle being reared in a pasture.]]<br />
[[File:Pasture_Menu.jpg|right|200px|]]<br />
Pastures are used produce livestock. Livestock can be moved between fields or herds can be "split" to spread animals between pastures and increase their numbers and productivity. A herd of at least 10 animals is required to split a herd. <ref name="Agriculture Development Video" /> <ref> http://www.reddit.com/r/Banished/comments/1xukm2/banished_ep15_farm_fever_etalyxs_lets_play/ </ref><br />
<br />
* [[Cattle]]<br />
* [[Sheep]]<br />
* [[Chickens]]<br />
<br />
==References== <br />
<references/></div>Cactus Wrenhttp://banished-wiki.com/w/index.php?title=Farming&diff=3245Farming2014-04-25T08:06:41Z<p>Cactus Wren: Alphabetizing</p>
<hr />
<div>{{#ev:youtube|Wq4aiygUhTk||right|Agriculture Gameplay}}<br />
Farming can be considered a sustainable method of obtaining food for your citizens, though farming for many [[seasons]] in one place will ruin the soil.<ref>http://www.shiningrocksoftware.com/?page_id=680</ref><br />
Though, the developer has confirmed that soil degradation has not been implemented.<br />
<br />
To plant each crop, their respective seeds have to be in storage. [[Seeds]] can be obtained through [[trade]] with the seed merchant.<ref>http://youtu.be/1xKbwGxUb18?t=58s</ref> [[Farming#Pasture|Pasture]] animals can also be traded for, but beware that custom orders of goods tend to be more expensive than regular goods brought by the trader.<br />
<br />
Nothing can be farmed during [[Seasons|winter]] time and [[Farming#Crops|Crops]] cannot be planted until [[Seasons|spring]]<ref name="Agriculture Development Video" />.<br />
<br />
[[Citizens]] need to be recruited to work in the fields manually, remember each time you create a new farm area to increase the number of workers allocated for the [[Professions|job]].<br />
<br />
== Crop Fields== <br />
[[File:Farming.jpg|thumb|300px|right|A group of prosperous crops.]]<br />
[[File:Crop_Field_Infestation.jpg|thumb|200px|right|An infested crop field.]]<br />
Crop Fields are used to produce crops such as<ref name="Agriculture Development Video">http://www.youtube.com/watch?v=Wq4aiygUhTk</ref>:<br />
* [[Bean]]<br />
* [[Cabbage]]<br />
* [[Corn]]<br />
* [[Pepper]]<br />
* [[Potato]]<br />
* [[Pumpkin]]<br />
* [[Squash]]<br />
* [[Wheat]]<br />
<br />
<br />
Each type has slightly different characteristics. [[Bean]] grows the quickest and tend to reach 100% yield during Summer, thus harvesting tend to already ongoing in Early Autumn. [[Squash]] is very resistant to cold and can survive temperature as low as -2C.<br />
<br />
=== Infestation ===<br />
[[File:Crop_Field_Infestation_Icon.jpg|thumb|200px|]] The player will be warned of any crop field infestations with an infestation icon as shown to the right.<br />
It is important to note that crop fields can become infested<ref name="Agriculture Development Video" />, this will destroy the entire crop. It also means that if the same crop is planted in the same area again they will have a much greater chance of being infected, as such it is recommended to plant a new type of crop in the field next year. Also of note is that if you have multiple crops of the same type in fields close together the infestation can spread, be sure to separate crops of the same type to avoid this problem.<br />
<br />
The best course of action during infestation is to order your workers to harvest the crop as soon as possible, this ensures you save some of the drop that was already produced.<br />
<br />
== Orchards ==<br />
{{main|Orchard}}<br />
[[File:Orchard_Plumb.jpg|thumb|300px|A young plumb orchard.]]<br />
[[File:Orchard_Menu.jpg|thumb|200px|]]<br />
Orchards are used to produce Fruit and Nuts such as listed below. Orchards need to be planned and planted well before use because they take roughly four years to grow enough to produce anything. It is worth noting that as trees in an orchard grow older they do produce more goods.<ref name="Agriculture Development Video" /> However, older trees will die and require replanting.<ref>http://www.shiningrocksoftware.com/?p=478</ref> Orchards can also be affected by infestations.<ref name="Agriculture Development Video" /><br />
* [[Walnut]]<br />
* [[Plumb]]<br />
* [[Chestnuts]]<br />
* [[Pear]]<br />
* [[Cherry]]<br />
* [[Apple]]<br />
* [[Pecan]]<br />
* [[Peach]]<br />
<br />
== Pasture ==<br />
{{main|Pasture}}<br />
[[File:Pasture_Cattle.jpg|thumb|300px|right|Cattle being reared in a pasture.]]<br />
[[File:Pasture_Menu.jpg|right|200px|]]<br />
Pastures are used produce livestock. Livestock can be moved between fields or herds can be "split" to spread animals between pastures and increase their numbers and productivity. A herd of at least 10 animals is required to split a herd. <ref name="Agriculture Development Video" /> <ref> http://www.reddit.com/r/Banished/comments/1xukm2/banished_ep15_farm_fever_etalyxs_lets_play/ </ref><br />
<br />
* [[Cattle]]<br />
* [[Sheep]]<br />
* [[Chickens]]<br />
<br />
==References== <br />
<references/></div>Cactus Wren