Foresting: Difference between revisions

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[[File:Foresting.png|thumb|200px|Villagers chopping down a nearby forest.]]
[[File:Foresting.png|thumb|200px|Villagers chopping down a nearby forest.]]
Foresting is method of gathering [[resources]]. Foresting involves the player having the villagers cut down nearby [[tree]]s. The [[logs]] can then be used in building [[structures]] or creating [[firewood]] to cook [[food]] and heat [[citizens]]'s [[house]]s.
Foresting is a method of gathering [[resources]]. Foresting involves the player having the villagers cut down nearby [[tree]]s. The [[logs]] can then be used in building [[structures]] or creating [[firewood]] to cook [[food]] and heat [[citizens]]'s [[house]]s.


Deforestation without the use of a [[Forester's Lodge]] should be done with care. First of all forests will regrow on their own, but very slowly and only if there are nearby trees. Also mature trees spawn other resources such as [[root]]s, [[onion]]s and [[herb]]s, which can be collected by [[gatherer]]s and [[herbalist]]s. Resources such as these won't spawn without nearby trees. It seems that the idea of [[Forest|ancient forests]] haven't been implemented and that resources such as herbs spawn depending on the number of mature trees in the area. <ref>http://www.youtube.com/watch?v=WvbaMBm5UzQ</ref>
Deforestation without the use of a [[Forester's Lodge]] should be done with care. Forests will regrow slowly on their own, but only if there are nearby trees. Mature trees spawn other resources such as [[root]]s, [[onion]]s and [[herbs]], which can be collected by [[gatherer]]s and [[herbalist]]s. These Resources won't spawn without nearby trees. It seems that the idea of [[Forest|ancient forests]] haven't been implemented yet and that resources such as herbs spawn depending on the number of mature trees in the area. <ref>http://www.youtube.com/watch?v=WvbaMBm5UzQ</ref>


==Forester Lodge==
==Forester Lodge==
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|type=Resource Production
|type=Resource Production
|appearance=1.0.0
|appearance=1.0.0
|workers=4 [[forester]]s
}}
}}
The Forester Lodge enables foresters to cut down nearby [[tree]]s but also to re-plant them. You can chose if you want the foresters to only plant trees, only cut down trees or do both. If you chose to place a Forester Lodge in an area without trees they will plant new trees, but they cannot cut these down in a couple of years. In the process of planting new trees the foresters will remove [[stone]] and [[iron]] and take these to the nearest stockpile.
The Forester Lodge enables foresters to cut down nearby [[tree]]s as well as plant saplings that will grow into new [[tree]]s. You can choose if you want the foresters to only plant trees, only cut down trees, or do both. If you chose to place a Forester Lodge in an area without trees they will plant new trees, but they cannot cut these down for a couple of years as they take some time to grow. In the process of planting new trees the foresters will remove loose [[stone]] and [[iron]] and take these to the nearest stockpile.
 
The forester lodge has a range of 61 squares (diameter).


====Building cost====
====Building cost====
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==Firewood==
==Firewood==
This [[resources|resource]] is created by building a [[Wood_Cutter|wood cutter]] who then turns [[logs]] into [[firewood]].
This [[resources|resource]] is created by building and assigning a [[Wood_Cutter|wood cutter]] who then turns [[logs]] into [[firewood]].
[[File:Wood_Cutter.jpg|thumb|200px|A Wood Cutter building used for producing [[Firewood]]]]
[[File:Wood_Cutter.jpg|thumb|200px|A Wood Cutter building used for producing [[Firewood]]]]



Latest revision as of 23:41, 30 May 2014

Villagers chopping down a nearby forest.

Foresting is a method of gathering resources. Foresting involves the player having the villagers cut down nearby trees. The logs can then be used in building structures or creating firewood to cook food and heat citizens's houses.

Deforestation without the use of a Forester's Lodge should be done with care. Forests will regrow slowly on their own, but only if there are nearby trees. Mature trees spawn other resources such as roots, onions and herbs, which can be collected by gatherers and herbalists. These Resources won't spawn without nearby trees. It seems that the idea of ancient forests haven't been implemented yet and that resources such as herbs spawn depending on the number of mature trees in the area. [1]

Forester Lodge

Forester Lodge
Forester img 400.jpg
Category

Resource Production

First Appearance

1.0.0

Max. Workers

4 foresters

The Forester Lodge enables foresters to cut down nearby trees as well as plant saplings that will grow into new trees. You can choose if you want the foresters to only plant trees, only cut down trees, or do both. If you chose to place a Forester Lodge in an area without trees they will plant new trees, but they cannot cut these down for a couple of years as they take some time to grow. In the process of planting new trees the foresters will remove loose stone and iron and take these to the nearest stockpile.

The forester lodge has a range of 61 squares (diameter).

Building cost

Footprint
Foresterlodge Footprint.png
Resource Amount
Labor.png
45
Log.png
32
Stone.png
12



Firewood

This resource is created by building and assigning a wood cutter who then turns logs into firewood.

A Wood Cutter building used for producing Firewood


References

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