Seasons: Difference between revisions

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[[File:Orchard.jpg|thumb|500px|right|Game during winter.]]
[[File:Orchard.jpg|thumb|500px|right|Game during winter.]]
The world follows a season cycle that progressively shifts the importance of resources and drives [[farming|agriculture]]. Climate is partially dependent on the season, as is weather, though both have a random aspect.<ref>http://www.shiningrocksoftware.com/?p=512</ref>
The world follows a season cycle that progressively shifts the importance of resources and drives [[farming|agriculture]]. Climate is partially dependent on the season, as is [[weather]], though both have a random aspect.<ref>http://www.shiningrocksoftware.com/?p=512</ref>


==== Winter ====
==== Winter ====
Winter is considered to be the harshest season in the game, because of the low temperature and inability to farm. [[Food]] supplies tend to decrease, and your [[citizens]] could freeze to death during the frigid months. Strong stores and production of [[Firewood]] is a necessity, as is [[housing,]] and will help to prevent hypothermia. Warm [[clothing]] keeps your [[citizens]] warm longer when they are outside their house, but they will still freeze to death without proper housing.
Winter is considered to be the harshest season in the game, because of the low temperature and inability to farm. [[Food]] supplies tend to decrease, and your [[citizens]] could freeze to death during the frigid months. Strong stores and production of [[Firewood]] is a necessity, as is [[housing]], and will help to prevent hypothermia. Warm [[clothing]] keeps your [[citizens]] warm longer when they are outside their house, but they will still freeze to death without proper housing.


==References==
==References==
<references/>
<references/>
{{Banished}}


[[Category:Gameplay]]
[[Category:Gameplay]]
[[Category:Environment]]
[[Category:Environment]]

Revision as of 23:52, 19 February 2014

This article is a stub. You can help us by expanding it
Game during winter.

The world follows a season cycle that progressively shifts the importance of resources and drives agriculture. Climate is partially dependent on the season, as is weather, though both have a random aspect.[1]

Winter

Winter is considered to be the harshest season in the game, because of the low temperature and inability to farm. Food supplies tend to decrease, and your citizens could freeze to death during the frigid months. Strong stores and production of Firewood is a necessity, as is housing, and will help to prevent hypothermia. Warm clothing keeps your citizens warm longer when they are outside their house, but they will still freeze to death without proper housing.

References

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