Tailor (Building): Difference between revisions

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==Produced [[Resources]]==
==Produced [[Resources]]==
* [[Hide Coat]]
{{Products
** Requires [[Leather]] to produce.
|Product1 = Hide Coat |Product1R1 = Leather
* [[Wool Coat]]
|Product2 = Wool Coat |Product2R1 = Wool
** Requires [[Wool]] to produce.
|Product3 = Warm Coat |Product3R1 = Leather|Product3R2 = Wool
* [[Warm Coat]]
}}
** Requires both [[Leather]] and [[Wool]] to produce.
 
 
{{professions}}
{{professions}}


[[Category:Industrial]]
[[Category:Industrial]]
[[Category:Structures]]
[[Category:Structures]]

Revision as of 07:11, 21 February 2014

Tailor
Tailor img 400.jpg
Category

Crafting

First Appearance

1.0.0

Display menu for the Tailor showing some items that can be created in the game.

A tailor can craft warm clothing from leather and wool to prevent your citizens from freezing to death in winter.

Creating clothes offers advantages to the player as it allows the citizens to stay outside longer and travel further in winter, thus allowing them to be more productive.

Building cost

Footprint
Tailor Footprint.png
Resource Amount
Labor.png
80
Log.png
32
Stone.png
48
Iron.png
16



Produced Resources

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