Tutorials/First Year on Hard Difficulty

Revision as of 21:14, 13 February 2014 by Mastergalen (talk | contribs) (Mastergalen moved page First Year on hard to Tutorials/First Year on hard without leaving a redirect)

for this basic tutorial i am going to focus on a set game play

terrain type: valleys
terrain size: medium
climate: fair
disasters: on
starting conditions: hard

having hard starting conditions in my opinion is the proper way to play. you can change the other variables to give your self less space to play with and harsher/earlier winters. but by having "hard" you start off with.
four families(8 adults 5 kids)
no wood/stone/iron
100 fire wood
1200 food
20 tools
20 coats

the very first thing to do is work out a good placement for a forester's lodge as this will be the centre of your town for now. its effecting working area is shown as a yellow circle. you are looking for an area close by that hopefully has no water or hills within the circle. go ahead and place it down. assign just 1 builder. and pin the building menu to the screen now you need resources so assign an area just out side the yellow ring for clearance(don't need the iron but it will be useful later) and make it fairly large (about 20x20). after this opposite the lodge place down a stock pile 4x4 will do but no more than 8x8 for now next you need a gatherer's hut, so as close as you want to the forester's lodge and within the yellow ring pop it down. if at any point you have not got a clearance job set up but need more resources feel free to set one up out side your yellow ringed area when your first 2 buildings are finished you will to assign 2 people to each building type(4 people in total) now we have a basic supply of food and wood we can build 2 houses. its up to you but I personally prefer people to not have to walk to far to work so feel free now to build within the yellow area if you wish. next few buildings are the hunting cabin and herbalist's hut each can also be built within the yellow area of the forester's hut. personally I build them as close as I can to the lodge because when it slows down you will have a dense forest of old trees for the other work places to work faster. then another house. just know to keep assigning clearance tasks if your running low on a resource, trees will grow back on there own. now for a storage barn. you will probably later on want a central area for all your crafting buildings so after working out where you want that to start, probably best close to centre of the map just out side of the forest we are going to make with the forester's lodge. you can pop one down. next to that you will want another house and a wood cutter.

your build order should be something like this
one or 2 people set to builder
(2 people)forester's lodge
clearing for resource
stockpile
(2 people)gatherer's shelter
2x houses
(1 person)hunting cabin
(1 person)herbalist's hut
1x house
clearing for resource
storage
1x house
(1 person)woodcutter

if you got things done quickly you should be seeing winter set in around about the time the last house is being built


I understand this is a wall of txt I am quite happy for other editors to change the layouts and expand on what i wright.

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