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The population may get sick naturally, or as the town grows when traders come to the town. The population can acquire influenza to the plague and everything in-between. Some diseases spread quickly, some linger, some have high fatality rates, some low. The diseases will spread from person to person based on health factors and proximity. Doctors and Herbalists can help keep the population healthy and cure the diseases in some cases. | The population may get sick naturally, or as the town grows when traders come to the town. The population can acquire influenza to the plague and everything in-between. Some diseases spread quickly, some linger, some have high fatality rates, some low. The diseases will spread from person to person based on health factors and proximity. Doctors and Herbalists can help keep the population healthy and cure the diseases in some cases.<ref>http://www.shiningrocksoftware.com/?p=519</ref> | ||
== References == | |||
<references/> | |||
[[Category:Gameplay]] | |||
The population may get sick naturally, or as the town grows when traders come to the town. The population can acquire influenza to the plague and everything in-between. Some diseases spread quickly, some linger, some have high fatality rates, some low. The diseases will spread from person to person based on health factors and proximity. Doctors and Herbalists can help keep the population healthy and cure the diseases in some cases.[1]
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