Citizens: Difference between revisions
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== Happiness == | == Happiness == | ||
[[File:Fisherman_Follow.jpg|400px|right|A Fisherman as seen with the Follow Mode.]] | [[File:Fisherman_Follow.jpg|400px|right|A Fisherman as seen with the Follow Mode.]] | ||
A citizens happiness depends on how well they have been provided for. If they are clothed well and have food they will be happy. There are however, many factors that can affect happiness, such as a death in the family will cause a citizen's happiness to decrease for a few years but living by a graveyard will increase the happiness of those that live nearby<ref>http://www.shiningrocksoftware.com/?p=1474</ref>. | A citizens happiness depends on how well they have been provided for. If they are clothed well and have food they will be happy. There are however, many factors that can affect happiness, such as a death in the family will cause a citizen's happiness to decrease for a few years but living by a [[graveyard]] will increase the happiness of those that live nearby<ref>http://www.shiningrocksoftware.com/?p=1474</ref>. | ||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 21:52, 11 October 2013
Citizen is a general term used to describe the inhabitants of Banished. The player will be working hard to protect and provide for their citizens from the harshness of their surroundings.
A citizen's happiness and health is directly linked to how they are treated and how well they are provided for, the more their needs are met the happier and healthier they will be, keep them all happy and watch your settlement thrive and grow. Citizens require houses to live in your settlement.
When selected the player is given an overview of the citizen, their Name, Gender, Age, Job, Clothing, Education, Health and Happiness. The player can also quickly check what the selected citizen has in their inventory as well as give them commands and see what they are currently doing or choose to follow them with the Follow mode.[1]
Jobs
There are a multitude of professions and activities available for the citizens, the player can control the number of citizens in each line of work with at the Town Hall or by using the Professions interface.
List of jobs
Professions
- Blacksmith (Profession)
- Brewer
- Builder
- Fisherman
- Fishing
- Foresting
- Gatherer
- Herbalist
- Herdsman
- Hunting
- Laborers
- Mining
- Physician
- Professions
- Stonecutter
- Tailor (Profession)
- Teacher
- Vendor
- Woodcutter
Happiness
A citizens happiness depends on how well they have been provided for. If they are clothed well and have food they will be happy. There are however, many factors that can affect happiness, such as a death in the family will cause a citizen's happiness to decrease for a few years but living by a graveyard will increase the happiness of those that live nearby[2].