Banished map seeds are values made up of numbers, used as the basis for generating every Banished map.
Whenever the game has to generate a new map, it calls upon an algorithm. This algorithm will output a pseudo-random value that is then used to determine what the map will look like. However, the algorithm will always end up with the same value if the starting point (seed) that the algorithm uses is the same number. This is why seeds exist-to easily generate entirely different worlds from a single value.
A map's seed is set when that world is created. By default, it is decided automatically (if so, the game uses the system time as the seed), but it can also be set manually. Set and reuse a seed to replay that world, or use a known seed to play the same world as another player.
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