Death: Difference between revisions
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** [[Blacksmith]]s dying after being burned in the forge | ** [[Blacksmith]]s dying after being burned in the forge | ||
** [[Gatherer]]s eating poisonous [[berries]] | ** [[Gatherer]]s eating poisonous [[berries]] | ||
** [[Vendor]]getting stabbed to death in the [[market]] | ** [[Vendor]]s getting stabbed to death in the [[market]] | ||
** [[Builder]]s falling off a ladder | ** [[Builder]]s falling off a ladder | ||
{{Banished}} | {{Banished}} | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 14:56, 3 March 2014
When any citizen dies, the happiness of the other members of their family will drop for a few years. However, it can be countered by building a cemetery and allowing the deceased to be buried.
Causes
- Disease
- Hypothermia
- Starvation
- Complications during childbirth
- Old age
- Weak Heart
- Work related accidents
- Miners getting crushed by a cave-in in a mine
- Stonecutters getting crushed by rocks in quarries
- Hunters getting trampled to death by boars
- Fishermen drowning
- Blacksmiths dying after being burned in the forge
- Gatherers eating poisonous berries
- Vendors getting stabbed to death in the market
- Builders falling off a ladder
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