Tutorials/First Year on Hard Difficulty: Difference between revisions

m (Mastergalen moved page Tutorials/First Year on hard to Tutorials/First Year on Hard Difficulty without leaving a redirect)
No edit summary
Line 1: Line 1:
for this basic tutorial i am going to focus on a set game play
{{cleanup}}
{{image requested}}
This basic tutorial will assume the following map settings:
* Terrain type: valleys
* Terrain size: medium
* Climate: fair
* Disasters: on
* Starting conditions: hard


terrain type: valleys<br />
On  "hard" difficulty you start off with:
terrain size: medium<br />
* Four families (8 adults 5 kids)
climate: fair<br />
* No [[wood]], [[stone]] or [[iron]]
disasters: on<br />
* 100 [[Fire Wood]]
starting conditions: hard<br />
* 1200 [[Food]]
* 20 [[tool]]s
* 20 [[coat]]s


having hard starting conditions in my opinion is the proper way to play. you can change the other variables to give your self less space to play with and harsher/earlier winters. but by having "hard" you start off with.<br />
You may change the other variables to give yourself less space to play with and harsher/earlier winters, for example.
four families(8 adults 5 kids)<br />
no wood/stone/iron<br />
100 fire wood<br />
1200 food<br />
20 tools<br />
20 coats<br />


the very first thing to do is work out a good placement for a forester's lodge as this will be the centre of your town for now. its effecting working area is shown as a yellow circle. you are looking for an area close by that hopefully has no water or hills within the circle.
The very first thing to do is work out a good location for a [[Forester's Lodge]] as this will be the centre of your town for now. Its working area is shown as a yellow circle. You are looking for an area which has no rivers or hills within the circle.
go ahead and place it down. assign just 1 builder. and pin the building menu to the screen
now you need resources so assign an area just out side the yellow ring for clearance(don't need the iron but it will be useful later) and make it fairly large (about 20x20). after this opposite the lodge place down a stock pile 4x4 will do but no more than 8x8 for now
next you need a gatherer's hut, so as close as you want to the forester's lodge and within the yellow ring pop it down.
if at any point you have not got a clearance job set up but need more resources feel free to set one up out side your yellow ringed area
when your first 2 buildings are finished you will to assign 2 people to each building type(4 people in total)
now we have a basic supply of food and wood we can build 2 houses. its up to you but I personally prefer people to not have to walk to far to work so feel free now to build within the yellow area if you wish.
next few buildings are the hunting cabin and herbalist's hut each can also be built within the yellow area of the forester's hut. personally I build them as close as I can to the lodge because when it slows down you will have a dense forest of old trees for the other work places to work faster.
then another house. just know to keep assigning clearance tasks if your running low on a resource, trees will grow back on there own.
now for a storage barn. you will probably later on want a central area for all your crafting buildings so after working out where you want that to start, probably best close to centre of the map just out side of the forest we are going to make with the forester's lodge. you can pop one down.
next to that you will want another house and a wood cutter.


your build order should be something like this<br />
Go ahead and place the building down. Assign just 1 [[builder]] and pin the building menu to the screen for easy access.
one or 2 people set to builder<br />
(2 people)forester's lodge<br />
clearing for resource<br />
stockpile<br />
(2 people)gatherer's shelter<br />
2x houses<br />
(1 person)hunting cabin<br />
(1 person)herbalist's hut<br />
1x house<br />
clearing for resource<br />
storage<br />
1x house<br />
(1 person)woodcutter<br />


if you got things done quickly you should be seeing winter set in around about the time the last house is being built
Now you need resources, so assign an area just out side the yellow ring for clearance. You do not need [[iron]] for now, though it will be useful later. Make the selection fairly large (about 20x20).


Afterwards, opposite the lodge place down a [[Stock Pile]].  4x4 will do, but no more than 8x8 for now.


I understand this is a wall of txt I am quite happy for other editors to change the layouts and expand on what i wright.
Next you need a [[Gatherer's Hut]]. Place it as close as you want to the forester's lodge and within the yellow ring.
 
If at any point you have not got a clearance job set up but need more resources, feel free to set one up out side your yellow ringed area.
 
When your first 2 buildings are finished you will assign 2 people to each building type(4 people in total).
 
Now that we have a small stock of [[food]] and [[wood]] we can build 2 [[house]]s. To avoid people wasting time walking from their house to their workplace, try to place the houses as close as possible.
 
The next few buildings are the [[Hunting Cabin]] and the [[Herbalist's Hut]]. Each one can also be built within the yellow area of the forester's hut.
 
Then it is time to build another house. Just be aware of assigning additional clearance tasks if you are running low on a resource. [[Tree]]s will grow back on their own.
 
It is time to increase your storage capacity with a [[Storage Barn]]. You will probably later on want a central area for all your crafting buildings. It will probably be best to place it close to the centre of the map, just outside of the forest we are going to deforest with the forester's lodge. Next to that you will want to construct another house and a wood cutter.
 
Your building order should be something like this:
* One or 2 people set to builder
* (2 people) working at the [[Forester's Lodge]]
* Clearing tasks for resources
* [[Stock Üile]]
* (2 people) [[Gatherer's Shelter]]
* 2x houses
* (1 person) [[Hunting Cabin]]
* (1 person) [[Herbalist's Hut]]
* 1x house
* Additional clearing taks for resources
* [[Storage Barn]]
* 1x house
* (1 person) [[Woodcutter]]
 
If you got things done swiftly you should be seeing [[winter]] set in around about the time the last house is being built
 
{{Banished}}
[[Category:Tutorials]]

Revision as of 21:29, 13 February 2014

This article may require cleanup to meet the wiki's quality standards. Please help improve this template if you can.
It is requested that an image be included in this article to improve its quality.

This basic tutorial will assume the following map settings:

  • Terrain type: valleys
  • Terrain size: medium
  • Climate: fair
  • Disasters: on
  • Starting conditions: hard

On "hard" difficulty you start off with:

You may change the other variables to give yourself less space to play with and harsher/earlier winters, for example.

The very first thing to do is work out a good location for a Forester's Lodge as this will be the centre of your town for now. Its working area is shown as a yellow circle. You are looking for an area which has no rivers or hills within the circle.

Go ahead and place the building down. Assign just 1 builder and pin the building menu to the screen for easy access.

Now you need resources, so assign an area just out side the yellow ring for clearance. You do not need iron for now, though it will be useful later. Make the selection fairly large (about 20x20).

Afterwards, opposite the lodge place down a Stock Pile. 4x4 will do, but no more than 8x8 for now.

Next you need a Gatherer's Hut. Place it as close as you want to the forester's lodge and within the yellow ring.

If at any point you have not got a clearance job set up but need more resources, feel free to set one up out side your yellow ringed area.

When your first 2 buildings are finished you will assign 2 people to each building type(4 people in total).

Now that we have a small stock of food and wood we can build 2 houses. To avoid people wasting time walking from their house to their workplace, try to place the houses as close as possible.

The next few buildings are the Hunting Cabin and the Herbalist's Hut. Each one can also be built within the yellow area of the forester's hut.

Then it is time to build another house. Just be aware of assigning additional clearance tasks if you are running low on a resource. Trees will grow back on their own.

It is time to increase your storage capacity with a Storage Barn. You will probably later on want a central area for all your crafting buildings. It will probably be best to place it close to the centre of the map, just outside of the forest we are going to deforest with the forester's lodge. Next to that you will want to construct another house and a wood cutter.

Your building order should be something like this:

If you got things done swiftly you should be seeing winter set in around about the time the last house is being built

Cookies help us deliver our services. By using our services, you agree to our use of cookies.

Need wiki hosting?

Do you need a wiki for your Minecraft mod/gaming wiki? We'll host it for free! Contact us.

Other wikis

Indie-game wikis
Powered by Indie Wikis