Mine: Difference between revisions

m (Categorized)
(Fixed lots, added lots. Not quite sure about the 7000 coal max but I'll fix it at some point if I was wrong.)
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[[File:Iron Mine.jpg|thumb|200px|A [[Quarry]] and an [[Iron Mine]]]]
[[File:Iron Mine.jpg|thumb|200px|A [[Quarry]] and an [[Iron Mine]]]]


The '''Mine''' is a structure which allows [[miner]]s to obtain [[iron ore]] and [[coal]]<ref>http://www.shiningrocksoftware.com/?p=844</ref>. It cannot be removed from the landscape, but the upside is that it produces massive amounts of iron and coal. The downside is that while the player can remove the wooden or [[stone]] part of the structure, they leave a heap of dirt or a pit in the ground and the land is wasted forever.
The '''Mine''' is a structure which allows [[miner]]s to obtain [[iron]] or [[coal]]<ref>http://www.shiningrocksoftware.com/?p=844</ref>. A mine can produce a maximum of 3500 iron (if only iron is mined) or 7000 coal (if only coal is mined) before becoming depleted. Mines can only collect one resource at a time, but this designation can be changed at will.


Mines function in much the same way as quarries, in that they both require large workforces and allow the player to access resources under the earth.
Mines, like quarries, cannot be fully removed and will leave an unbuildable area when deconstructed.


== Resource Gathering ==
== Resource Gathering ==
The primary function of a mine is to obtain iron from beneath the earth for the production of tools. A secondary benefit to a mine, however, is the acquisition of coal.
Aside from trading, mining is the only way to obtain coal. Citizens will use coal to heat their homes in place of [[firewood]]. Citizens do not appear to have a preference and will grab whatever is more convenient. There is not a sure-fire way to prevent citizens from using coal as fuel. Coal is mainly used by the [[blacksmith]] to make [[tools#Steel Tools|steel tools]], which last longer than [[tools#Iron Tools|iron tools]].


Coal can be used as an alternative fuel source to replace [[firewood]]. This can reduce the need for [[forest]] area, at the expense of having more miners. Coal can also be used by the [[blacksmith]] to smelt iron and make [[tools#Steel Tools|steel tools]], which last longer than [[tools#Iron Tools|iron tools]].
== Placement Restrictions and Labor Force ==
Mines need to be placed on the side of a hill or mountain and have a maximum capacity of 30 workers. There are no diminishing returns on workers; that is to say that the thirtieth worker will produce just as much iron or coal as the first worker (all else being equal).  


== Placement Restrictions and Labor Force ==
Educated workers produce 2 iron or 4 coal at a time, while uneducated workers produce 1 iron or 3 coal at a time. This does not effect the maximum yield from the mine; mines will always produce 3500 iron or 7000 coal before being depleted. Tools are especially important for miners. A miner with tools will produce iron or coal nearly 5 times as fast as a miner without tools.  
Mines need to be placed on a hill or mountain and require a workforce of 15 to perform at peak efficiency.<ref>http://www.shiningrocksoftware.com/?p=587</ref><ref>http://www.youtube.com/watch?feature=player_detailpage&v=AA801S-A9A8#t=1128</ref>


== Hazards ==
== Hazards ==
A mine can suffer cave-ins, which are extremely dangerous to any miners that are currently working inside.
Miners will occasionally die from a cave in, though these cave ins will not affect the other miners or the mine's productivity, aside from the loss of the one worker.


===Building cost===
===Building cost===

Revision as of 03:43, 23 April 2014

Mine
Mine img 400.jpg
Category

Resource Production

First Appearance

1.0.0


A Quarry and an Iron Mine

The Mine is a structure which allows miners to obtain iron or coal[1]. A mine can produce a maximum of 3500 iron (if only iron is mined) or 7000 coal (if only coal is mined) before becoming depleted. Mines can only collect one resource at a time, but this designation can be changed at will.

Mines, like quarries, cannot be fully removed and will leave an unbuildable area when deconstructed.

Resource Gathering

Aside from trading, mining is the only way to obtain coal. Citizens will use coal to heat their homes in place of firewood. Citizens do not appear to have a preference and will grab whatever is more convenient. There is not a sure-fire way to prevent citizens from using coal as fuel. Coal is mainly used by the blacksmith to make steel tools, which last longer than iron tools.

Placement Restrictions and Labor Force

Mines need to be placed on the side of a hill or mountain and have a maximum capacity of 30 workers. There are no diminishing returns on workers; that is to say that the thirtieth worker will produce just as much iron or coal as the first worker (all else being equal).

Educated workers produce 2 iron or 4 coal at a time, while uneducated workers produce 1 iron or 3 coal at a time. This does not effect the maximum yield from the mine; mines will always produce 3500 iron or 7000 coal before being depleted. Tools are especially important for miners. A miner with tools will produce iron or coal nearly 5 times as fast as a miner without tools.

Hazards

Miners will occasionally die from a cave in, though these cave ins will not affect the other miners or the mine's productivity, aside from the loss of the one worker.

Building cost

Footprint
Mine Footprint.png
Resource Amount
Labor.png
100
Log.png
48
Stone.png
68



References

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