Tailor (Building): Difference between revisions
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{{About|the [[building]]|the profession|Tailor (Profession)}} | |||
[[File:Tailor_menu.jpg|200px|thumb|right|Display menu for the Tailor showing some items that can be created in the game.]] | [[File:Tailor_menu.jpg|200px|thumb|right|Display menu for the Tailor showing some items that can be created in the game.]] | ||
A tailor | A tailor is a structure in which the [[Tailor (Profession)|tailor]] works to craft warm [[clothing]] from [[leather]] and/or [[wool]]. Clothes prevent your [[citizens]] from freezing to death in [[winter]]. | ||
Creating clothes offers advantages to the player as it allows the citizens to stay outside longer and travel further in [[winter]], thus allowing them to be more productive. | Creating clothes offers advantages to the player as it allows the citizens to stay outside longer and travel further in [[winter]], thus allowing them to be more productive. |
Revision as of 23:23, 30 May 2014
This article is about the building. For the profession, see Tailor (Profession).
A tailor is a structure in which the tailor works to craft warm clothing from leather and/or wool. Clothes prevent your citizens from freezing to death in winter.
Creating clothes offers advantages to the player as it allows the citizens to stay outside longer and travel further in winter, thus allowing them to be more productive.
Building cost
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Produced Resources
Product | Resources Required |
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Hide Coat | Leather |
Wool Coat | Wool |
Warm Coat | Leather, Wool |
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